Adding Art
The Hunter's Abyss » Devlog
Update on the art assets for The Hunter's Abyss. Most of the 3D assets came from an asset pack called "LowPoly Dungeon Assets" by KINNIKI. Other Assets from Sketchfab:
- "Handpainted Low Poly Sword" by Igor Skugar
- "Skeleton" by VitSh
I have added the script to open the door after collecting the key. The enemies do not do anything at the moment, I am thinking of maybe taking the enemies out and instead fill them room with hidden traps.
Things that are still missing
- Scripting enemies/traps
- Health and Damage Scripts
- Adding dialogue scripts for the spirits
- Possibly adding a minimap
The player also starts with the torch and sword on hand. After playtesting, it was suggested to make it them something the player collects, something I may implement.
Get The Hunter's Abyss
The Hunter's Abyss
Status | Prototype |
Author | Angel Fernando Jimenez |
Genre | Role Playing, Adventure |
Tags | 3D, level, Singleplayer |
More posts
- Version 2Feb 26, 2020
- Story lineFeb 20, 2020
- Whiteboxing levelFeb 07, 2020
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